![]() There’s a story to be had as well, but when compared to previous tales from Blizzard, it’s rather rubbish and poorly strung together, one of the few faults that I have with Diablo 3. A new vendor in the form of an enchanter is also present, with players able to train this specific shop to enchant new bonuses on their gear and change the appearance of what they take into battle, in order to create a far more distinctive character. It doesn’t boast new-gen visuals that’ll knock your socks off entirely, but that smoother frame-rate is a treat, as players navigate through New Tristram, Caldeum and various other locals that are rendered in that inimitable Blizzard visual style, beefing up their Nephalem hero and slaying evil. Still, the PS4 version of the game makes use of the touchpad as an optional input method, which works rather nicely.īut for the returning Diablo 3 player, what’s the real difference here? Well for starters, the game is running beautifully on the Xbox One and PlayStation 4 hardware. It still feels a tad clunky, but it works and it shows off that in some aspects, there’s a reason why action-RPGs of this type are dominant on PC. The inventory system is also simplified, giving players the nuts and bolts to find out which gear will work for them, with navigation through your kit being handled through a radial menu. With the gameplay also now focused less on keeping an eye on both your energy reserves and health, players are naturally led into situations where they want to use all of the skills available to them, instead of mindlessly hacking and slashing. This has resulted in a far more visceral and exciting experience, with players plunged headfirst into demon-slaying action, with each press of the button feeling wonderfully mapped and intuitive. The controls don’t just work well, they actually make the game better. What Blizzard has done, is absolutely astounding. On the surface, it’s a simple system, but when you realise that you can create a Crusader who rushes into battle on a horse that leaves holy fire in his wake and he calls down bolts of lightning from the high heavens as opposed to a warrior who kills his foes from a distance and hurls his shield at them in a manner reminiscent of Captain America, the choices to create become far more detailed.īut it’s the transfer of controls from mouse and keyboard to gamepad controller that make the biggest difference here. Each character brings their own strengths and skills to the battlefield, with their various powers being dependent on new pools of energy such as Discipline, Rage, Wrath and Fury.Īlong the way, players can improve on those skill, unlocking new ones and adding more to them with runes that become available as their power grows. Enter the player, choosing to start the adventure as one of several classes: Barbarian, Wizard, Witch Doctor, Monk, Demon Hunter and the new Crusader. Reality is a mess, with both Heaven and Hell warring against one another and humanity caught in the crossfire. If you’ve yet to actually try the game, here’s the skinny on what’s has happened to Sanctuary since the events of Diablo 2 and its Lord Of Destruction expansion. Hell, even if you’re playing Diablo 3 for what may be the umpteenth time, it’s still magnificently fun, and the option to invite some friends over from around the world with absolute ease and minimal fuss makes for a better game. What your cash buys you isn’t just the original Diablo 3 and the Reaper Of Souls expansion, but bonus features as well. Two years after Diablo 3 was originally released, has resulted in time well spent by Blizzard in polishing up one of their key franchises to create a game that isn’t just more exciting, but complete. It’s quite simply the best version of Diablo 3 so far. The third time’s the charm however, because the Ultimate Evil Edition isn’t just a great hop from PC and old-gen systems onto newer console hardware. Here was a decade’s worth of expectations crammed into a game that was riddled with bugs, the infamous Error 37 that hampered the mandatory online-access requirements and a real-money auction house that divided fans.Īll of these issues have been ironed out since then, with the game popping up on console in a superb port from Blizzard. When Diablo 3 first launched in 2012, the game was a mess.
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